**Tsumuji = Hair Whorl
なにやら もわもわっとしたものができました。
Now that I figured out double Tsumuji, next step was to create field of surface normals effected by n number of Tsumuji points. Parameters are uv surface division numbers and number of Tsumuji points. Geometry is written in Rhino, then exported to Illustrator.
Referece: Double Tsumuji, Single Tsumuji.
March 20, 2009
March 17, 2009
Santa Caterina Market
March 16, 2009
Hexagon Panelization
ヘキサゴン! ヘキサゴン!! 春の新作。
Surface Penalization with hexagons.
Each panel is flat, leaving slight gap to its neighbors. I started with hexagon-shape grid on surface as in the last image. Six points are identified and stored in array per one panel. Then to produce flat panels, I projected each vector to each normal plane (red). Vector projection is simple VectorAdd method except that I needed to flip the normals (blue) depending on the beginning angle between normals and direct vectors (white) on surface.
Enjoy :)
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